The fundamentals of C/C++ game programming : using target-based development on SBC's /

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, wh...

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Main Author: Beuken, Brian, (Author)
Corporate Author: CRC Press.
Format: Taylor Francis eBooks
Language:English
Published: Boca Raton, FL : CRC Press, an imprint of A K Peters/CRC Press, 2018.
Edition:First edition.
Subjects:
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Internet

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3rd Floor Main Library

Call Number: A1234.567
Copy 1 Available