The fundamentals of C/C++ game programming : using target-based development on SBC's /
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, wh...
|Format:||Taylor Francis eBooks|
Boca Raton, FL :
CRC Press, an imprint of A K Peters/CRC Press,
|Online Access:||Click here to view.|